Tag Archives: Mass Effect

N7 Gaems G155 Case

It’s GADGET TIME!!!

Yup, it’s finally here!  I spent the last 3 weeks refreshing the Bioware store website.  Now it has finally arrived.  My Mass Effect N7 Branded Gaems G155 Portable Gaming Case.

So let me rewind a bit here.  This year I have a TON of travel coming up for work and personal stuff.  With Mass Effect coming out, I really wanted a way to carry my xbox with me on these trips.  So weeks ago I started looking at the G155 case.  It was inexpensive and had great reviews.  It was just a matter of pulling the trigger.  Then my friend tweets out a link to this.  My eyes went wide, pulse raced, cheeks flushed…..wait a sec here…ummm.  Yeah, so, the fact that I had just been looking up this very case, and this one is N7 BRANDED!!  It was a no brainer.  Trigger pulled.

Click to Embiggen

Then began the waiting game.  I didn’t realize that the shipping would take 3 weeks.  I had hoped to have it before PAXEast, but alas, that did not happen.  Thankfully, it did arrive yesterday so I will have it for my Vegas trip.

The case itself looks great. It’s not overly heavy with a system in it and it holds, in its side pouches, the power supply for the Xbox (which is ginormous), power for the screen, 2 HDMI cables (a short one it comes with, and a long one in case the hotel I am in allows for an input), a single controller, and a play-and-charge cable.  I can set two games on top of the Xbox and close the lid with no difficulty.

Click to Embiggen

Overall, I am very happy with how the case works.  I was surprised to see that the screen actually will do 1080p.  Everything fits great and works perfect.  What I wasn’t that pleased with was that the N7 branding was a sticker skin……that I had to apply myself.

So let me throw some things into perspective here.  The case I had started looking at is the listing on Amazon.  At the time I was looking at it, the price was listed as $269.00 (prime shipping).  The N7 Branded one on the Bioware store was $260.00 (with $8.50 shipping).  I was like “Sweet, I am saving $0.50 AND getting the N7 brand!”  Meanwhile, in the past 3 weeks, the Amazon listing has dropped to $249.00, still with prime shipping.

Grand Scheme, I love the case.  If I were waiting for 3 weeks for it, I would have liked for them to professionally apply the skin.  That’s it.

If you are interested in the G155, or the N7 Skin, you can find them Both at the Bioware Store, Separately at the Gaems site, and the Amazon listing is still the best for fast shipping.  The Skin by itself is $29.99 from Gaems only.

PAXEast 2012

I am back from PAXEast 2012 and I have a few days of recoup before I have to head out on another business trip! (oh the life of a jetsetter #notreally).  I wanted to throw out some thoughts on PAXEast before I had to run off again, and I am finally awake enough to do so!

First of all, PAXEast has gotten HUGE!!!!!!! (Seriously, it could use some more exclamation marks, it’s that huge.)  They expanded this year to include more of the convention center.  So much so that I didn’t even find some of the show floor until Sunday, because it was hidden behind some of the crazy big displays.  I followed my basic rule of “No standing in a line for 2 hours to see a demo/trailer that I can just watch on Monday”. Which means, or course, I hardly got to see any of the good demos on the show floor.  Seriously, if I can’t see the demo from outside your booth, I am not going to waste 2 hours of my con to watch 5 min of footage!

Aside from all of that, there were some great things to see there!  Borderlands 2 looks amazing as usual.  Assassin’s Creed 3 was there, but the only thing they had on the outside of the booth was the same trailers we have already seen.  Those were my two big finds.  Lots of small booths and little games to see, but I think it was a bit overwhelming due to the glut of booths and the overpowering of some of the big names.  Farcry actually has a bus!  A FULL BUS!

I attended the show with a friend and Podcast Co-Host, RetroNick, so there was lots of visits to the Retro Gaming rooms.  After all these years I learned that if you have a second controller hooked up while playing Duck Hunt, you can control the duck!  Also, I apparently can identify the sound of the atari 2600 game Surround from across the room.  You guys remember how hard Space Ace was?

The Table Top area was also kind of screwed up.  Last year there were tables everywhere and you could pop down and play whatever you liked.  This year the Magic folks and the D&D folks had ½ the room reserved for their games.  So you would go in and see tons of tables open, but couldn’t sit unless you were playing an “Authorized” game.  The open gaming area was very small and always packed.

The main theme of the con, at least from our point of view would have to be Mass Effect.  Tons of great Cosplayers from ME there. The panel was great with awesome information, and the chance to sit and talk with some of the writers was outstanding.  I swung by one of the rooms and just asked about the time of their signing and the person I asked was the lead writer for Mordin.  We talked about the script and choices.  Big highlight to my trip.

Overall, great trip.  Looking forward to next year!

If you want to see some of the various media I took at PAX, check out these links!
Walkthrough of the PAX East floor

Mass Effect Photo Set
PAX East Photo set

Working through the Trilogy (again)

Lately I have been suffering a little PTMED (Post Traumatic Mass Effect Depression, it’s a thing).  I tried to go play some Old Republic, but found myself too distracted with all of the huge range of emotions I experienced with my playthrough of ME3.  (Note, still liked the ending).  As I have mentioned before, I never did a second playthrough, only the single story, and single save.  The quick recap about this meant that I was able to experience the whole story in a very unique way.  It didn’t get convoluted with alternate choices or multiple stories.  (Not that there is anything wrong with that, just not what I wanted to do).  I have now experienced the whole story, and I loved it.

So, what do you do with a story you just finished and loved?  You experience it again!  I made the decision to run through the whole story again, starting at Mass Effect 1, and working through the whole trilogy.  I experienced a small snag in this though.  My ME1 disk went missing!  I had pre-ordered and bought the collectors tin for ME1 and had the tin, and the bonus discs…..but no game disk!  I checked with Gamestop and they wanted $30 for a pre-owned copy (WTF!!!).  Amazon had new Platinum editions for $19 (UPDATE, it’s $16 now!!!) with prime shipping so that’s how I went.  It arrived on Friday.

To accompany this epic playthrough I also splurged and purchased the N7 branded G155 Personal Gaming Environment.  I have a number of trips coming up that may end up with me in a place that might get boring. (assuming I don’t get out and take pictures.) So I picked up this case so I could take a 360 with me.  I will probably have a post about the case after I get it wit photos and such.

So, I am now 10 hours into Mass Effect 1 and the experience is amazing.  First off, it’s VERY difficult to transition from ME3 controls down to ME1, you can tell they improved on quite a bit.  Outside of that, though, it’s been outstanding.  It feels like one of those movies where I have been transported back in time and given the opportunity to make new choices, knowing what I know now!  My favorite moment so far was meeting Wrex for the first time (again) with the Dialogue

Wrex: Do I know you human?

Me: * Not yet
* You will
* Shut Up

For those that are curious, I am playing through as BroShep.  My first was with FemShep, and my Romance options were ME1: Liara (Duh), ME2: Garrus (Comedy Option), and ME3: Traynor (Stress Relief).  I would be happy to explain these if you ask, but I think I know how I will steer things this time around.  I will certainly keep you updated on the progress both here and on Twitter.

The Mass Ending Effect

Its done.

3 years of playing Mass Effect have come to a close.  I finished Mass Effect 3 last night.  I have managed to avoid all of the spoilers and got to judge the ending on my own.  I will do my best to make this spoiler free, or at least make it so you have to do something special to see the spoilers.  I love WordPress.  I looked for a spoiler plugin to handle that sort of thing and Boom!  So Spoilers are marked, click to read if you want. (It should be noted that the Spoiler tags ONLY work if you view on the site.  If you are reading Via RSS feed, I marked the paragraphs that are spoiler-ific)

As I had mentioned in my Single Playthrough post, I have been playing Mass Effect using only the Auto-saves and one single story.  If I made a decision, I stuck to it. No regrets.  This was the story I played with in Mass Effect 3.

To Address all those who are complaining about the ending.  I really have only one thing to say.  If you don’t like the ending, go make your own epic story arc video game and make the ending you want.  Seriously.  I enjoyed the ending as it was. the roller coaster of the game WAS the ending.  Mass Effect 3 WAS the ending of the story.  The last 20 min of the game was just the, the last 20 min of a 40+ hour ending of a 3 year game.  If you are complaining about the “ending” of the game, then you didn’t do it right.  That’s not Bioware’s fault.

Many people are complaining that the ending should have encompassed all of the decisions.  Now think about this.  ME3 accounted for decisions made in ME1 and ME2.

Spoiler: For example, in Mass Effect 1:

In ME1, I let Kaiden die.  Because of this, Ashely was the crew member that was brought through to ME3.  There was story in ME3 that specifically was aimed at Ashley.  It affected my missions and the conversations between the crew.

Spoiler: And then in Mass Effect 2:

I will tell you that I lost quite a few people at the end of Mass Effect 2.  I started ME3 without Thane, Grunt, or Jack.  They gave their lives at the collector base and that’s just how it was.  Their names are etched on the Normandy’s wall and they will be remembered.  Without them in the game I didn’t have many conversations that some of my friends had.  Other interactions between crew members were different, and my friends didn’t see them, because those crew were missing.

Spoiler: So, in Mass Effect 3:

Wrex was in charge of the Krogans, Miranda helped me with the Cerbrus base, Tali helped me with the Geth, and a number of other main story plots were altered due to my decisions in the other games.  When it came to the ending.  I looked at my options and weighed them with the other decisions I have made.  I went with the Synthesis ending, simply because it was the best option for letting the people I fought for survive in the best way possible.  I knew before I even attacked the reapers, I was not planning on living.  Shepard’s job was to do the best by her people.  When I met with my crew on Earth, just before the final push, I was saying goodbye.  That was my closure.  Those people were there because of the decisions I made.

Spoiler free version: It wasn’t just about picking a path in the last 20 min of the game, it was about the entire journey. The ending of the game was DAYS long, not 20 min.
So, like I said, if you are unhappy with the ending, Go make yourself a multi-tiered epic video game and write your own ending.  Bioware did right by me.

The Single Play-through.

The long awaited trilogy ender Mass Effect 3 came out yesterday.  I picked up my copy from GameStop, pausing quickly to ensure the cover is set to FemShep, came home and got everything ready.  I set about migrating over my save games from the previous ME games, just as I had done before.  Thankfully, it didn’t take long since I only have the single character, the single play through.  One run, one set of decisions, one story….my Shepard story.

Mass Effect is one of those epic adventures that BioWare has created to have a bazillion different choices along the way and different outcomes.  They do this to increase the playability of the game.  It’s a great idea and it makes the game full of possibilities.  The problem I have with this is that the story is not done yet.  I haven’t reached the end.

People have told me that it’s like reading a book more than once, or watching your favorite movie again.  The difference being that, when I do that, it’s the same story.  It hasn’t changed, branched off, turned evil.  All of the decisions in the book/movie are the ones I enjoyed and delight in experiencing because they still lead in the direction of the ending.

Mass Effect allows you to change the path you take to the ending so drastically that it could be considered (and often is) a different story.  This isn’t so bad except that I knew that it wasn’t over yet.  Mass Effect 3 is supposed to be the ending we are all waiting for.

Imagine if you will, you are watching Star Wars: Episode IV.  The first watch through is great, you are rooting for this young do-gooder Luke who flirts with Leia, crys over his aunt and uncles deaths and then goes off and helps the rebels win against the evil empire.  Now, say you watch it again, only this time, Luke abandons his aunt and uncle, flirts with Chewbacca, sells out Han Solo to Jabba, and steals the Falcon to use on the Death Star run to blow up the Death Star, only to demand money from the rebels to do so.

Now you have to wait till Empire Strikes back comes out.  You are now invested in two very different story lines.  Yes, you can play them individually, but when it comes to an important decision in the next installment, The good side was ok, but the bad was so much fun and OH MY GOD WHAT DO I PICK?!?!?!

By playing through just the once, from 2007, when ME1 came out, to now, I have had one story.  My Shepard story.  I lived with my decisions, be they good or bad, I have made my choices, and lost a few people.  When I wander around the ship, I get flashbacks to events that happened there.  They are not muddled with other play-throughs, they are the memories of Shepard, they are my memories.  No confusion, no regrets.

Now, I need to get back, apparently the world needs saving…..again.

To Boldly Have Gone. or Mission Accomplished

Here I am, only minutes after finishing Mass Effect 2, and I am still processing all that happened.  I may end up actually replaying from my last major save point because I am not completely happy with some of my choices.  For now I am going to let them bake in my head and deal with the consequences.  (And mourn the loss of Jack, Grunt, Thane, and the Colonists.  In the words of Joker:  “Shit Shit Shit Shit Shit, What the Shit!?”

This also means that I am now un-distracted until next Tuesday!  A fact that I am sure Sarah and Andrew will be happy about.  (Or not.)  In the mean time I have to say that I have become increasingly tempted by Star Trek Online based on what I have seen about it online and the few friends who have tried it.  I am probably only slightly less of a Star Trek fan than I am a Star Wars fan.  (Which is to say, pretty damn rabid.)  Although I do not own any Star Trek costumes, and I am not sure I will any time soon, I have always enjoyed the shows and the inspiration they provide.  I loved many of the other trek games, even though they were widely un-popular.  I even have a copy of the Star Ship creator lying around here somewhere.  I am curious to the designs of the ships and to see the variants.  Ok damn, this is really not helping.

Maybe if I go read the Next Gen Tech Manual I can get my mind off it.

And yes, I have it.

And the Original series one.

The DS9 one too.

Oh God I need help.

Saving the Galaxy, aka, Wintereenmas

Wow so this weekend flew by at FTL through a Mass Effect Relay.  Sarah had to head down to Richmond for an appointment so that left me and Andrew at home for Wintereenmas!  Add on to that the snow all day Saturday and that sets up the perfect conditions to sit on the couch with Food and drink close by and focus attentions on what needed to be done to save the Galaxy.   Andrew was armed with Bioshock 1 on the upstairs and I with Mass Effect 2 Downstairs, I believe we saw each other once or twice through the day.  I think the only real break we took was alternating taking the dog out, Shuffling off to Dinner at Hard Times Cafe (Through the snow), and then of course getting the dog to throw up because he got into the chocolate (Not my Fault!  He is just really Nosey!)

So Micro Review time!  I have spent a lot of time in ME2 so far and have no collected all but 1 of my crew and done their loyalty quests.  I have scanned probably about 1/3 of the systems to 100%, and am trying to finish up every side quest on my way out to the Omega 4 Relay.  I would like to speculate that I am maybe about 1/2 through the whole game.  So lets just run down the list of loves and hates:

Loves:
This is only a small small selection of things I love about this game

  • The whole galaxy is yours to explore, and it’s Beautiful.  I could spend hours just flying around and checking out all of the different Nebula’s.
  • The Seamless Conversation trees.  This was a great part of ME1 and continues to be awesome in 2
  • Moral Choices out the Yin Yang! So many times I was faced with the choice of “Do I do what is Morally right, or Do what I need to keep my teem member happy so he performs well.
  • In Depth Story. Any time a story makes you want to sit on the couch ALL DAY LONG means they did everything right.  Big time Movie directors and writers need to take a serious look at how games like ME do things.  The writing for a 20+ hour game ends up be 100 times better than your standard movie.
  • Fun Mini Games. In Assassin’s Creed 2, there were Subject 16 mini games that got a little frustrating.  Their length and complexity detracted from the rest of the game.  Thankfully ME2 didn’t follow in that.  the Hacking and Bypass mini games are just right.  I can see that in the future they may start getting more complex but none of them seem like they would detract.

Hates (or maybe just Dislikes)

I wish I could say that there was no dislikes but there is always something.

  • Too Much Choice. I know this seems like a silly thing to dislike but I ran into it in Assassin’s Creed too.  When there is too much to do, you can easily loose focus on what needs to get done.  I know they are also trying to build the game so that there is some re-playability but with So many different team members, and only be able to take 2 of them at a time, I am missing out on interactions and dialogue that would be nice to see.
  • Mining Mini game. Mining sucks.  Pretty much any game I have played that had mining in it, it’s sucked.  It’s a way to get the player to sit and waste time to get the resources they need to continue.  Very rarely do I see mining integrated into a fun system.  Mining in ME2 takes forever (even with the upgrade) and I ended up with Way too much of one Mineral and not enough of another.
  • Glitches.  No game is without them unfortunately.  There was one point where I found myself walking through the geometry and out into a blank space. Had to reload.  Also the “Skip Conversation” button should never be tied to the “Select Conversation Tree”  Far too many times I went to skip a line of Dialogue because The Character speaks too slowly and I had read the subtitles faster and it selected the next default conversation piece.  Very annoying.

This is all very early speculation as I have not finished the game yet but it’s all based on what I have seen so far.  There will be much more playing.  Of course I only have about 1 week left until Bioshock 2 comes out.  I think that will be another Upstairs game so Sarah can watch along.  This will also give Andrew the chance to play ME2 downstairs with the DLC on the downstairs system.  In the mean time, I need to get back and play!

Training week…

So I am in training all week for .  The training class is located in the Ballston Common Mall in Arlington VA, and is right across from the Gamestop.  The Gamestop of course has a metric F^%$ton of posters for Mass Effect 2 that are taunting me.  I have managed to avoid all the various advertisements and trailers (with the exception of print posters and the like).  I would very much like the experience I have in game to be un-spoiled.  With some of the big name games I have been trying to do that more and more.  It seems that lately some of the games are approaching “Avatar” levels of advertising and showing so many in-game videos and screen shots that it boggles me why I should even play the game any more!  I probably would have seen all the important parts.  (I know I haven’t, but still)  So with Mass Effect 2 and the upcoming Bioshock 2 (another sequel!) I have avoided it all.  I pick up ME2 tomorrow and will dive in tomorrow evening.

Wish me luck.

More coming!

Ok so I have been working on a number of different reviews and posts to throw up here and just wanted to let you know that there is certainly more coming.  I managed to finish (most) The Saboteur, and I still want to give my impressions of the Verizon Droid.  Last night I took some time and tried out Plants Vs Zombies.  I am not sure if I want to write up a real review of it though.  It’s a game from Popcap, and I like most of their work.  I certainly have spent many many hours playing Peggle and Bejeweled, but for starters, I didn’t pull down the whole game, just the trial, and I don’t know how much more time I am going to spend on it.  It’s a tower defense game, and I like those well enough, add in the zombies and Popcaps infamous humor and cartoon polish and you have a good funny time sucking game, we’ll see.

This upcoming weekend is going to be spent writing and working around the house, with a Visit to the GPA Meetup (Greyhounds) in Fairfax at Wylie Wag.  Also don’t forget that next week is Mass Effect 2 Week!  Sarah, I’ll miss you, Please send the food down to the basement.