Yeah it’s been a little while since the last update, mostly because I have been powering through Red Dead Redemption, the latest open world game from Rockstar Games. (There was also a little time spent down with friends in Fredericksburg, Aw Yeah GhettoCon!) So after much playing and venturing back and forth from New Austin to Mexico, I have finished the game. (and to those who know, you just lost the game)
One of the things I love about the open world games from Rockstar is that they know how to write a good story, and then they let you play it out as you like, when you like. This happened with Grand Theft Auto IV as well. The story was so engaging that I really felt for some of the characters and cared about what happened with them. When one of the characters wronged me, I felt no compunction when it came time to choose to kill them or let them live. I also became attached to certain characters and found myself wondering if there would be more missions with them or if I would even run into them again.
This happened in spades in RDR. From the very start of the story I began to meet characters that made me want to work on the story more than the side missions. I almost wish that there was some sort of random mission generator that would involve the storyline characters more instead of just standard NPC’s, but I am getting ahead of myself.
The story starts out with John Marston getting escorted into a train to the middle of nowhere in New Austin to Confront one of his old Gang Member friends Bill Williams. John, not being all that smart, confronts Bill outside of a heavily guarded fort and gets himself shot. Thankfully, a local Rancher, Bonnie MacFarlane, comes to your rescue and nurses you back to health. As it turns out these Shady government types have kidnapped your Wife and Son and are holding them until you turn in your former game members. The story has you venturing all through New Austin to hunt down these gang members. Along the way you learn how to ranch, hunt down other law breakers, fuel a Mexican Revolution, and explore a number of interesting characters. So as to not spoil anything, I will stop there with the story and move to game play.
Rockstar is very well known for their open world games and with RDR they took it to the next level. The setting was absolutely stunning. Everywhere I went I found myself stopping for a moment to admire the graphics and the environment. There is something about watching the sun set over the Mexican desert while sitting on the back of your horse who just saved you by outrunning the bandits that were chasing you down. As I have stated before, the story is awesome. It engages you, it pulls at your heart strings, and even enrages you at some points. (I found myself exclaiming as certain points “Damn I hope I get to kill that guy!)
I actually had only a few issues with the game. There is an aiming system that allows you to snap to a target, kind of like Modern Warfare of Bad Company, when zooming in. This is a blessing and a curse. I found myself accidentally snapping to the wrong target a few times and shooting Lawmen instead of Bandits, Stagecoach drivers instead of Bandits, etc. This resulted in some unwanted bounties and loss of honor. I didn’t bother to reload thought because. well, accidents happen! Also, watch out for bears. There is a reason why they are the Number One Threat to America. My last complaint is a little bit of a spoiler so I will do my best to talk around it. After the ending, which is very touching and I loved it, being able to continue roaming the world is great, but I felt very disconnected from the character after that point. Through all the rest of the story you really start to identify with Marsten and his troubles, after the ending, Marsten just isn’t the same and I felt awkward playing as him.
Overall the game is outstanding and well worth the many many many hours spent playing it. I only wish there were more story.
Also….Poor Bonnie.