Tag Archives: Star Wars

Trooper Adventures!

A strange idea came upon me while I was getting ready for this trip.  I had planned out all of the photos I was using for the 365 project, but I ran across an idea for a photo that I couldn’t pass up.  I have a few Lego mini-figs and a few of the Doctor Who building block kits.  They use the same scale and interlocking system, so I thought, Why not combine them!  I thought it would be cute to have two of the Stormtroopers take off in the Tardis.

A Long Time Ago? let's test that! (P365-6-2)

With my travels, it was a great chance to take them along and take some shots of them in the Tardis in different locations and situations.  Thus, the Trooper Adventures was born.  When I get the chance to pull these guys out and let them have fun, I do.  They even brought along a friend!  Keep an eye out on the Flickr Set for more adventures.
Trooper Adventures - It looks so tall!
Trooper Adventures - Repairs to make
Trooper Adventure - Beach Landing
Trooper Adventures - The Chase

Evochron Mercenary and other Space Sim’s

20121030-113314.jpgAs you could probably tell from my earlier post, I have had a recent re-fascination with space sims. Like I mentioned, this had to do with the recent announcement of Star Citizen, the new game by Chris Roberts. (Which got totally funded and it looks amazing, BTW) Since we have at least 12 months before we are able to play anything in Star Citizen, I have been browsing around for a decent space sim to fill the void until then. This led me to quite a few titles like Freespace: The Moddening, Galaxy On Fire 2, and Evochron Mercenary.

Most of my friends told me to look at Freespace since there were a TON of mods for it and it could do all of what I saw looking for. Unfortunately, it doesn’t. I was looking for an up to date modern style space sim. Like if someone updated X-wing vs. Tie Fighter. Freespace looks like someone tried to put a coat of polish on Decent. It almost looks pretty, but it doesn’t quite hit the mark. The only interesting thing about it that looked cool was that you could mod the heck out if it and there are versions for every type of sci-fi genre you could want. There is even a Wing Commander mod that it really good, but not quite there. At least, it’s not what I was looking for.

20121030-113352.jpgFor my mobile needs I found Galaxy on Fire 2. For an iPad game, it’s pretty damn cool. I like the idea that I can take a good space sim with me when I am away from home. The graphics are good and the story is the right balance of campy and fun. It’s not a cockpit view, so that part makes me sad, but I guess that’s what you can do at the mobile level. It’s worth a check out if you have a mobile device. (it’s on iOS and Android). It reminds me a lot of the game Freespace, which I also reinstalled to give a second run.

20121030-113525.jpgWanting to go full blown sim on my PC, I started looking at what was out there and came across Evochron Mercenary. EM is a independent game created by ONE guy, who has been working on the engine for the last 13 years. The bones of the game are amazing. It’s absolutely stunning in how it looks and runs. The physics are spot on for how a ship would work in space. Unfortunately, it lacks polish. The learning curve is VERY steep and can be daunting at times. There are some of the campaign missions that make you re-think how you have to do a space dogfight just due to the realism of the physics. The other downside is the equipment management. I have yet to find anything that tells me that one item is better than another except its level or class. The standard gamer in me tells me that I want the highest class/level equipment. But that’s not always the case. I may not need a class 10 engine while I am running a mining quest.

Overall I am happy with the game. I have kind of reached a stand still on the campaign since its REALLY hard and could use a wingman. The Multiplayer side of the house is a little barren of folks playing so finding someone to help can be tough. Of the few times I have tried though, I did manage to find someone and it makes a HUGE difference.

In the meantime I will continue to wait and yearn for Star Citizen.

What are you (Wanting) to play?!

It’s been awhile since I have done a good “What are you playing” post so I thought it was about time to bring it back.  Now, you may notice the difference in the title, and with good cause.  If you have been listening to the Retro-Nick podcast that we have been doing, you may have a feel for the types of games that I enjoy.  One of those types of games is the Space-Sim.  I have loved the space sim since space sim’s started to get big.  The concept of flying around in open space, exploring, dogfighting, etc. It’s all awesome.

One of the biggest Space Sim’s out there was a series called Wing Commander.  There is something about the story based saga that led me down the career path of Commander Blair that just made me feel like it was my story.  When the Tigers Claw was destroyed, I was devastated. (if you played, you know).

So when I heard that Chris Roberts, the creator of the WC games, was working on a new game, I got excited.  The best part about it is that it’s the game I have always wanted to play!

Wing Commander Cockpit

Let me explain that last bit.  I love space games in general.  the physics, the concept, everything.  I love Star Wars, Star Trek, Firefly, and nearly every other space adventure show/movie. (still struggling with Babylon 5) The idea that a game could allow me to experience that myself, instead of just watch it, is amazing.  A great example of this was in the early beta of a game called Star Wars Galaxies.  The beta was for the space combat portion of the game where you could pilot ships like the X-wing, and YT-1300 (look it up).  My friends and I were in a YT-1300 and I was piloting.  One friend was navigating, one in the Turret, and one running around the ship repairing damage that was happening in the fight we were in.  The experience was outstanding.

Sadly, the actual game didn’t live up to the initial experience.  Those of you who played SWG, know that Sony Online broke all the best parts of the game while emphasizing all the crap.

Chris Roberts is a gamer.  He knows what we want because that’s what HE wants.  I have faith that this will be the Go-To space sim game.  Go check it out!  http://www.robertsspaceindustries.com/

In the meantime, I have been brushing up on my space skills by re-installing Freelancer on the PC, playing Galaxy On Fire on the iPad, and I just picked up Evochron Mercenary, on Steam.  I am waiting for my Saitek X52 Flight Control System to arrive today.

Oh, and a little Borderlands 2 to mix it up.

What are YOU playing?

Those Wacky Internet People

Playing a MMO gives you the great opportunity to experience a whole different class of individual on the Internet.  The douche-bag.  Now this isn’t you ordinary garden variety Jersey Shore style of douche-bag.  The internet douche-bag is a special breed.  This is very similar to Penny Arcades “Greater Internet Fuck-Wad Theory” (“given both anonymity and an audience, an otherwise regular person can become a “total fuckwad,” i.e., a very disagreeable person.”)  except in MMO’s you loose the audience and gain the Pokemon “Gotta collect them all” attitude.

In an MMO, it comes down to stats and gear.  If you play online for longer than the average player, you can gain access to all sorts of good gear, higher ranks, and stat bonuses.  This can be great when playing the game because it gives you an advantage that may take other players a very long time to obtain.  There is nothing wrong with this “gear grind”, except when that douche-bag switch gets flipped in your head and you are suddenly leaps and bounds better than anyone who doesn’t have what you have.  Apparently, on the Internet, this means that those people are somehow lesser than you.

In a game where it’s every man for himself, I would think that would be more tolerable (but still douchey).  In a team based Multi person match, though, it’s the team you are on that needs to win, not just you.  It is in every ones best interest to ensure that the team wins.  These gear mongers spend all of their time in game just working to get the best gear possible so they can lord it over anyone who hasn’t spent 90% their game time working towards the best gear.  People like this don’t care about the story of the game, or another outside of the gear grind.

So here is the fun fact.  Once you have all the greatest gear in the game….what then?  I am fully aware that I can spend all my time collecting stuff that makes my character better, but I will eventually hit that wall where it’s “Well, I guess I have all the best stuff, now what do I do?” The answer is “The whole rest of the game!!” there are other character stories, lots of exploring, group missions, operations, etc.  Plenty of stuff that doesn’t involve berating those who haven’t spent elventybillion hours getting PvP gear.

What spurred this was an encounter I experienced the other day in Star Wars, The Old Republic.  If you haven’t experienced the WarZone areas, it’s a PvP arena where the Imperials ad Republic get to fight for certain objectives.  The winning team gets extra points that can be used to upgrade gear and stats.  The losers still get points, just not as much.  On our server, the empire players have been dominating.  They just play better, are more organized, and due to their wining, they have some better gear.  This is starting to balance out now that the Republic is catching up, but it’s slow.  Many times you can join a match and someone will leave the group leaving the balance at 6 players vs 8.  When this happens, it’s pretty much a lost match.  Most people will play through to the end anyways to get some points.

TLDR: I met an Internet Douche-bag and had an argument. He got his ass handed to him and we lost a match because of him.

This happened to me and I made a comment about it.  Only to be yelled at by another player and told to “STFU” because I was under-geared.  That somehow my having less than the top tier gear was causing the match to be a loss.  (Mind you, I have won quite a fair share of matches, and have pretty good gear).  I mentioned to this person that, if we were to play as a team and work towards a win, everyone would be better geared and it’s puppies and kittens for all! (paraphrasing) The slew of arguments that flowed from this person about how “Under-geared n00bs” were ruining WarZones, made me (and several other players) not want to aid him in the rest of the match.  (Naked Dance Party time!*)

Sure enough the very next WarZone we were matched up with this player and 3 others from his guild.  The warzone we were on was the Alderaan turret capture map.  He asked if I was “Planing to throw the match again”, I asked if he was “planning on working as a team?”  Myself and one other player went to capture and hold the left hand turret while he and his guild members, along with two others went to the middle turret.  On the left, we had a few invaders that were quickly dispatched and we held the left turret.  The max geared Internet douche and his team were wiped out repeatedly and never captured a turret.

I didn’t hear anything else from him.

Remember kids, Wil says “Don’t be a dick!”

*Naked Dance Party in a warzone is were everyone strips off their gear and uses the /dance command.  It basically means we know it’s a lose.

Testing FRAPS with SWTOR

A long time ago (blah blah galaxy) I tried my hand at some Machinima video capture.  For those who don’t know, Machinima is using video game footage, re-edited together to make a video.  A lot of folks use the medium to make music videos, some people have ran with it and made full series of funny videos (like Red Vs. Blue).  Well, a few years back some friends and I tried to make a series called Stupid Hobbitsess.  It was made using the Lord Of The Rings Online game.  Unfortunately, the videos were pulled from YouTube because of Digital rights for some of the music used.  (less than 30 seconds worth).  So now, they only exist on my Hard Drive.  I may see if I can get them up here somewhere.

Anyways, I used a capture software called FRAPS.  It’s one of the popular choices for Video Game capture.  Problem is, back in the day, when I ran the capture on my old system, it would lag the game…..a lot.  On a while I decided to try and run FRAPS behind The Old Republic and see what the hit would be.  I was amazed to find that there was no lag at all.  Now, it is an updated system and FRAPS has been updated quite a few times since then so it may be more streamlined.  Below is a sample capture of some in game footage.  This kind of stirs the creative juices a bit, well see if anything comes from it.

Ninja Edit:  Looks like the old Myspace page for Stupid Hobbitsess is still up with the videos.  If you dare venture into Myspace land, you can see them here

SWTOR Crew Skills, or “Corso Shakin his Money Maker!”

Next in my line of talking about Star Wars The Old Republic, Crew skills!!  Crew skills are TOR’s form of crafting.  In other MMO’s they incorporate crafting in the form of “Hunting and Gathering” where your character would come across materials out in the world(s) and use that material to build armor/weapons/stuff back in some special location.  In WoW you could find an Anvil somewhere or cooking fire, etc.  You would have to stand next to that location and toil away your time watching your character move his arms up and down.

TOR sought to make that a little more enjoyable.  For starters, in general game play they give you a companion to aid you in your quests.  The companion ties in to your story line and can change the way the story plays out depending on which companion you use (through out the game, you gain more Crew Members).  For crafting, the added the ability to send your companion out on a Crew Skill.  This is a mission that your crew ventures out on for a set amount of time, and then comes back with materials used for crafting.  While your crew is out, you are free to continue questing un-hindered.  They still include the random nodes in the world(s) that you can harvest for materials, but this allows you to pull in specific materials for your crafting by sending your companion out to get them.

The actual crafting part works much the same way.  You can send your companion out to make up to 5 items at a time and then go about your business.  When he/she is done the items will be in your inventory.  The best part is that all the materials can sit in your vault.  This is a huge step beyond any of the other MMO’s that force you to carry everything you need and tie you to a work area to build things.

Now, the down side.  Unfortunately, not all crew skills are created equal.  All of the discovery crew skills (the ones that gather materials) cost credits to send your companion out.  Essentially you are paying for them to gather instead of you doing it.  This is a double edged sword since you get your materials, and your skill increases, but too much and you end up broke.  Except for one skill, Slicing.

Slicing used to be overpowered to the point where it was insane to not have it because it was a steady flow of large sums of money.  Sadly, they “fixed” that and brought it down to a slow trickle of money.  If you have the ability to run slicing missions non stop, it can still turn you a profit, but it takes some time and you have to face the consequences of a loss from time to time.  In the long run you will make money.

The below chart is a great display of which crew skills tie together for crafting (Credit goes to http://www.swtorcrewskills.com):

http://www.swtorcrewskills.com

http://www.swtorcrewskills.com

Enjoy your Crafting!

Corso, get back out there and shake your money maker!!

The New Old Republic from a long time ago is now!

The game that nearly all Star Wars fans have been waiting for since Star Wars Galaxies rolled out it’s new combat experience.  Bioware has filly come out with an MMO that changes how we really play MMO’s.

I have played quite a few MMO’s in my life.  I think my first dose was back with SWG came out, and that’s what it took to make me jump, Star Wars.  Since then there has been Everquest, FFXI, LOTRO, and the ever popular WoW.  One thing that was a constant was that, while the gameplay was fun, I never really got into the story.  That’s not to say that I didn’t like the story much, but it never grabbed me.  That is until The Old Republic.

In single player games, there is a lot of emphasis put on the story.  You are telling the story from the players point of view.  These are the games that grab you and make you care about your character and drive you through the game.  In most MMO’s the story is told through the quest givers and usually there is a lot of reading.  Most of this reading breaks down to “Them thar cyotes are killin mah chickens! Go kill 10 of them and bring me their pelts!” Because, surely the other “cyotes” will take the hint.  With TOR, the quest giver tells you, through actual conversation, what he needs, and you steer the conversation with your reactions.  Fully voiced characters help with that.  I can see that my character is making the decision to kill 10 “cyotes” and I can hear the impact that it has on the NPC.  It’s not just a paragraph of text that I probably wouldn’t be reading anyways.  Span that across 50 Levels….that’s a big story.

So now we have taken the Single player aspect of story telling ad brought it to a MMO.  But what about the M in MMO? (yeah I know there are two, we are talking about the Multiplayer one.)  That’s what makes the story telling part that much more interesting.  Lets throw a second player in the conversation now.  Farmer Frank is worried about his chickens, Jedi Joe is very interested in Farmer Franks plight, but Smuggler Steve just wants to get paid.  This changes the conversation!  For each conversation choice, the players roll to see who gets to answer.  Depending on the response, Farmer Frank could reply with something different.  The outcome of the quest could be, less money, or no money, or lots of money!

I found that I was really interested in my story quests, so much so that I started bypassing some of the side quests that everyone can get just to progress my story.  The downside to this being that my story got too hard for the level I was at.  Side quests are there to help build you up more.  I have become more attached and actually care about my characters story line more so than any other MMO.  Add into this the actual moral choices that Bioware is known for throwing into the mix, and now we have different story trees that make even the same player class re-playable!  I wasn’t so sure on this until I watched a friend, who was the same class, in his story quest and the outcome of the conversation was vastly different because of his choices.  (it’s no wonder this game took so long to come out!)

All of this is not even getting into actual game mechanics and game play.  I might try and cover that in a separate post since I don’t want to make this terribly long.  A quick side note about interesting game mechanics.  Everyone knows that you can press a key combo to hide your UI and then press “Print Screen” to take a screen shot.  Bioware took this to the next level by giving Collectors Edition buyers a “Holocamera” in game.  When used, it creates a screen shot from the players POV.  Not too different from the key combo right?  Nope, but the in game character will actually pull out a camera and take a picture.  This made my trip to Tatooine a bit more touristy!  Enjoy the pics and expect more from a galaxy far far away soon!

Gizmodo Photo Challenge: Lego

Gizmodo Photo Challenge: Lego

E3 Week and Kinect

So this is the start of E3 week and the big news so far is the new Kinect controller, or the Controller formerly known as Natal. We all knew it was coming and now it’s hear. The pictures so far look great. I am not too sure about the list of games though. According to USA Today the release list of games at launch will include:

Kinectimals lets you train and play with 20 different virtual cats, including a lion, cheetah and tiger.

Joyride, a racing game, lets players use their hands to hold an imaginary steering wheel — pull your hands toward you and push back out for an acceleration boost — and their bodies to execute jumps and tricks.

•Kinect Sports has six activities including boxing, bowling, beach volleyball, track and field, soccer and table tennis. To serve a volleyball, you mimic the real motion; in soccer, you can kick the ball or do a header.

Kinect Adventures includes a river-raft time trial and obstacle course, playable by up to four players. On the raft, playing as a duo, you and a partner must lean one way or another to steer. Jumping helps the raft reach special areas for extra points.

Dance Central, in development by MTV Games, incorporates immersive, full-body dancing without the need for a controller.

•Star Wars characters and iconic Disney favorites will be featured in separate new games being developed at Microsoft in conjunction with LucasArts and Disney.

In other E3 news, some new game trailers have been released for a few games I am really looking forward to seeing.

The Force Unleashed II:

Rock Band 3:

Spiderman Shattered Dimensions:

Yeah, it’s gonna be a fun week!